“ | Twust, then, this is no empty thweat: our confwontation ends wif all of you in twue despair!!
— The Sphinx of Truth to the Activity Club (Chapter 6, Page 43
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The Sphinx of Truth is a small spirit that accompanies the Sphinx of Games in his attack on the Activity Club as they walk home from school in Chapter 6. She speaks in a cutesy voice with a manner that resembles Tweety Bird, with r's and l's being replaced by w's[1].
Appearance[]
The Sphinx of Truth is a small spirit resembling a kitten. She has purple-blue sclera and small black slitted pupils. Her fur is black, with a tan circle on their face that runs from the middle of her face down to their neck. The Sphinx also has a tan underbelly and four tan paws. On her chest is a small cream fluff of fur, and she wears a black collar with a yellow circular name tag. The spirit sports a set of feathery blue-gray wings.
Personality[]
The Sphinx of Truth is upfront, telling Isabel that the Sphinx of Games is the weakest of their litter as well as revealing its power after Isabel inadvertently activates it. She's also much calmer than their counterpart, silently observing the Sphinx of Games get smacked down by Ed Burger, Isabel Guerra, and Max Puckett, and responding to a blade in their face by telling the wielder that bluffs don't work on them so easily.
Paranatural[]
Chapter 5[]
Isaac O'Connor is in the middle of tracking Mr. Garcia, speaking to his spirit King Catnine. Catnine notes the presence of two enemies and that they have a familiar smell, and commands his spectral to ignore it. Two silhouettes resembling the Sphinx of Games and the Sphinx of Truth peer from a tree.
Chapter 6[]
While heading home from school, the Activity Club's path is blocked by the Sphinx of Games and the Sphinx of Truth. The Sphinx of Games explains his return, saying that Isaac's participation in his riddles after he gave his rule of eating them makes the rule a law of reality. After his lunge at Isaac is thwarted, Isabel points a spectral energy blade in the Sphinx of Truth's face and threatens her, but the Sphinx calls her bluff using her power to turn lies into truth. She then threatens the Activity Club in turn, creating a sharp light blue blade from her tail. After her quick defeat, she claims that Mayview would be destroyed by summer's end as she departs, carrying the Sphinx of Games with her.
Chapter 8[]
Truth arrives alongside Games and an unnamed lion sphinx at a drained pool to meet with Vice Principal DuNacht. She is noticeably impatient to start the meeting, and is wary upon seeing DuNacht's string puppeteering a nonspectral stray cat out of the area. DuNacht is noticeably pleased to see her squirm.
Abilities[]
Truth Revealing[]
The Sphinx of Truth has the power to turn any lies or false information spoken in her vicinity into the truth it hides, with the corrected truth appearing as blue text. The information is corrected the moment it's spoken, with speakers not realizing their words have been altered until after they've finished saying it. This power is implied to always be active and even affects the Sphinx herself (whether she wants it to or not)[2].
Additionally, this power can implicitly confirm that certain statements other than lies made in the Sphinx's presence are the truth, with these statements likewise appearing as blue text. This includes statements describing events that haven't happened yet, suggesting it has a limited capacity to foretell the future.[3]
Quotes[]
- "Don't dwaw your bwade unwess you're weady to wisk your wife, yiddle girl."
- — The Sphinx of Truth to Isabel Guerra upon being threatened (Chapter 6, Page 43
)
- "F-FINE!! You want a PAINFUL TWUTH?! By summer's end...THIS TOWN WILL BE DESTWOYED!! '"
- — The Sphinx of Truth as she's fleeing the Activity Club Chapter 6, Page 44
Trivia[]
- The blue color representing the truths revealed by the Sphinx's power can also permeate the borders of the speech bubble and tint the color of the bubble itself.
Gallery[]



